﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using l1cs.server.model.gametime;

namespace l1cs.server.model
{
    public class L1GameTimeAdapter : L1GameTimeListener
    {

        virtual public void onMonthChanged( L1GameTime time ) { }

        virtual public void onDayChanged( L1GameTime time ) { }

        virtual public void onHourChanged( L1GameTime time ) { }

        virtual public void onMinuteChanged( L1GameTime time ) { }
    }
}
